As they faced lawsuits from the credit card companies of the victims of identity theft, their hand was forced in the introduction of trade limits (and, with it, the removal of staking and PKing). In fact, Jagex had to take drastic measures to keep itself and the game alive for us to enjoy, but they had no choice but to make it more challenging to enjoy in the process. However, that’s not to say this gilded age of RuneScape was without issue.īots, scammers, hackers, and real-world traders plagued the servers and scourged the game for the rest of us. The game flourished like this for several years. Every world neared its capacity during the summer months, the free game flourished despite massive increases in membership, and play-time, I’m sure, was at its peak. In fact, there was so much to do that Jagex had to introduce achievement diaries in order to familiarize its players with the myriad of features available. Just when we thought it couldn’t get any better, Jagex hit us with some new amazing skill, quest, minigame, or feature that blew us away-Construction, Recipe for Disaster, Castle Wars, and Skill-X being a few notable examples. What’s more amazing is that it continued. It was truly amazing to see all the hard work and dedication Jagex put into the game. A more user friendly interface was introduced to simplify gameplay, the ability to get from point A to point B faster was possible through running, banking was no longer a nightmare, any items could be noted at a bank instead of spending hours turning them into certs in Draynor, worn equipment was no longer paced within a player’s inventory, pickaxes could actually be wielded, and so many other vast improvements to every imaginable aspect of the game. RuneScape 2 improved from the mistakes of its predecessor in a few necessary ways. And with three years of prior experience from RSC, Jagex was able to deliver a great product from the start. There was finally an inexpensive gaming option for those who couldn’t afford a Playstation 2 or a fancy gaming computer. While the graphics weren’t exactly on par with industry standards, they were a vast improvement from RSC, yet still accessible to most home computers. Originally released in beta mode in late 2003, RuneScape 2 overtook RuneScape Classic upon its official release on March 29, 2004. One could even argue it’s not the same game week after week, but one thing has been consistent since the beginning-a developer’s dedication to a high quality product. This is obviously due to the consistent weekly or biweekly updates. Most games are lucky to have an active community after three years, but Jagex has truly set itself apart. Maintaining an active audience for so many consecutive years is no easy feat in the gaming industry. In fact, clocking in at 9¼ years old, I’d wager that RuneScape 2 is older than many of RuneScape’s newest players. For some of us, there was a time in game before the release of RS2, but for most, it’s the only version of RuneScape they’ve experienced. As everyone looks to the future in preparation of RuneScape 3, it’s about time we look back on the role of RuneScape 2 and its significant moments.
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